Mind's Eye


The purpose of this study is to develop a mobile application for patients with Alzheimer’s and Dementia. The mobile application is called Mind’s Eye and is a variation of a famous card game called Shake Loose a Memory.

The data is collected on the mobile application is the user’s choices for each card. The choices are Yes or No and the card asks a real life scenario question, like if the individual has ever driven a car, or perhaps went to the movie with a friend. The answer choices are then saved to a database. The answer choice, the date, and time are all saved onto the database and can be accessed at a later date by the patient or a medical professional.


For my acknowledgements I would like to thank the Young Science Achievers Program for funding my original project. I would also like to thank Dr. Dean Saghafi for his mentorship and constant support throughout my entire project. As well as Pace University for hosting the Mobile App Competition and encouraging students to learn about programming and developing mobile applications. Thank you to IBM for providing membership to IBM Bluemix. As well as providing support throughout the research.


Westchester Science & Engineering Fair 2016 Special Award - Intel Excellence in Computer Science Award

Young Science Achievers Program (YSAP) 2015 - Second Place Inventions

Project Completed:

June 2015

Sponsored by:

External References: